* Note: Credit card is required for webinar registration. (You must log-in using your NYLA username and password to receive discounted member rates) Click here to Register Online* Register Online via the NYLA Online Membership Center Looking to register for multiple viewing locations? Contact for discounted pricing options. The group viewing rate is $75 for NYLA members and $98 for non-members. (Hook-up the LCD projector and share the program with a group of staff members!) Group viewing registration is available if you plan to share the webinar with a group. Registration for each is $25 for NYLA members and $35 for non-members. This NYLA e-Institute webinar is being offered on: How to use your captive audience to enhance library STEAM offerings.How to run a successful Minecraft program.How to use Minecraft for passive programming.Utilizing Minecraft as a tool for STEAM skill development.We will look at several successful Minecraft STEAM programs requiring basic to advanced knowledge of Minecraft as well as examples of how to utilize your captive audience to improve your STEAM offerings. In this webinar, we will explore the various ways you can make Minecraft available in your library through passive and active programming. It is popular with all ages of library patrons and can be utilized in many different ways to provide accessible and fun STEAM programming. Minecraft is a sandbox game that gives players almost complete freedom to shape the virtual world around them. Building STEAM Skills in Minecraft One Block at a Time
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